| | The following are the rules and
regulations for any event being held by SEM.
If you have any questions, ask us
and we will be happy to
clarify.
***Breaking of the rules can
result in a ban from both the site and any future SEM
events!***
1.
Players must be 18+ years old. Exceptions made on a case-by-case
basis.
2.
All players must read the rules below, and sign a waiver. If a
player is under 18, a parent or guardian must also sign the
waiver.
Click to: Print the SEM Field Waiver HERE
Velocity Limits (measured with 0.20g
BB’s)
·
400 fps for Full Auto (10 ft
MED)
·
500 fps for Semi-Only Rifles (100 ft
MED)
·
550 fps for Bolt-Action Rifles (100 ft
MED)
General
Safety:
·
Eye
Protection rated at ANSI 87.1 or above is required for all players and must be
WORN AT ALL TIMES on the field and at the Test
Range.
·
A Red KILL-RAG is mandatory for all
players.
·
Minimum
Engagement Distance (MED) is 10 feet for all weapons under 400 fps (100 feet for
sniper rifles).
·
Weapons
are to be kept on safe with magazines out while in the staging area. NO SHOOTING
in the Staging Area except at a designated CHRONO area and Test Range.
·
Blind
firing (sticking your gun out of an area and firing without knowing/seeing where
you are aiming) around corners is not allowed. You must have EYES on target
before firing.
Hits/Eliminations:
· If a BB hits anywhere on your body or
gear, you are DEAD. The player must shout “HIT!” and display their Red Kill-Rag. Dead players cannot
fire their weapon, communicate with live players, or otherwise participate in
the game.
·
Friendly
fire counts (hits
from teammates).
·
Grenade
hits count. If you
are hit by BB’s from a grenade or if you are within the 10 foot kill-radius of
the place of detonation, you are
DEAD.
·
Rubber training knives are allowed, but must be
approved by admin- kills are performed with the FLAT part of the blade, no
jabbing or slashing allowed.
·
Gun hits and ricochets do not
count.
·
“Dead men tell
no tales.” Dead players cannot give information to live players.
·
Be
honorable in your hit-calling, and give the other player the benefit of the
doubt if you think that you may have
been hit. “When in doubt, call it
out!”
Bang
Rules:
·
You may
call “Bang” to eliminate a player within the 10 foot
MED. Your weapon must be at the ready and pointed at the opponent when you call
“Bang”. The player that has been ‘banged out’ must comply and call themselves
out.
o
NOTE: A
player is only required to accept a “Bang” kill at a range of 10 feet or less.
If you call “Bang” at more than 10 feet, they may choose to return
fire.
·
Players
using Semi-Only and Bolt-Action rifles may not bang out with
their rifle within 100 feet, and are required to carry a secondary
weapon.
Grenades/Claymores:
·
Any hit by a BB from a grenade or claymore counts. Any
players within the 10 foot Kill-Radius are also
eliminated.
o
NOTE: When
a grenade or claymore blows up next to a player, it is their responsibility to
point and call out the other players within the 10 foot
kill-zone.
Administrators:
·
An ADMIN
is the sole authority on the field. They announce the Start and Stop of a game,
and can call out and reinstate
players.
·
If any
person is spotted on the field without Eye Protection, a “BLIND MAN!” call is shouted. Any player can make this call,
and relays the message to other
players.
o
During a
Bind Man call, all players must IMMEDIATELY STOP FIRING, put guns on ‘safety’
and remain where they are until “Game On” is announced by the
ADMIN.
Medic Rules (optional
scenario):
·
When Medic
Rules are being used, the first time a player is hit, they are considered "Wounded", and after being healed, if they are shot again,
they are "DEAD".
·
When hit the first time, instead of exiting the playing
field, the 'Wounded'
player lies down, stays where he/she is, and calls "MEDIC!" The team's
designated medic must get to the player to reactivate the
player.
·
The
wounded player cannot fire, but can move if escorted by live players (live
player must "pull" wounded player to cover).
·
The wounded player may NOT talk, except
to call "MEDIC". Once they are “dead” (see "Hits/Eliminations"), they cannot say
anything
anymore.
· If an enemy player reaches a wounded player,
they may "kill" them by touching them with a hand or a rubber training
knife.
Sportsmanship:
·
Keep foul language to a
minimum.
·
Do not yell out for other players to “Call their Hit!” Just keep shooting
and bring the issue to the Admin AFTER the
game.
·
“If a player gets hit with a BB in the
forest, and no one is around to see it, are they out?” -“YES”
(someone had to have shot the BB).
·
Respect all players and set an example with your own
behavior.
·
Admin decisions are
final.
Airsoft is a game that requires all players act
with full integrity. Most of the time, you cannot physically see that you hit
the other player. For this reason, players must trust the integrity of each
other, which can only happen if all players are at the same level in regards to
the rules. Success is achieved through the use of teamwork and tactics; never
cheating. Play honestly. Call your hits in every situation. If you see other
players get hit and maybe not notice it, let them know. Without honesty, the
game of Airsoft would be pointless.

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